> For the complete documentation index, see [llms.txt](https://docs.animarising.gg/docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.animarising.gg/docs/anima-rising/social.md).

# Social

In addition to friending, direct messaging, and cross-channel chat, ANiMA offers many other features for you to sink your teeth into. Some of these include:

**Player Cards**

Where’s the fun in having the rarest collectibles and best-in-slot gear if you can’t show it off?

Every character receives a unique *ID* and *player card* containing completion status, levels, *equipment*, and other stats and information. This card is searchable by all players via the *Assemblage* and can be shared in-game via chat-linking.&#x20;

**Assemblage**

The *Assemblage* is an in-game forum where players can share strategies, meet new people, coordinate with their *guild*, and earn a *reputation*. Further, it's where players can discuss new updates, communicate with the development team, and influence the game's roadmap.

**Guilds**

*Guilds* are in-game organizations that can be created by combining five *guild* *charters*. *Charters* can be purchased by anyone with a *total level* of at least 420. *Guilds* can contain a maximum of 40 members, and each *guild* receives a dedicated *Assemblage* forum page and shared *guild* *vault*.

**Discovery**&#x20;

*Discovery* is an in-game *ANiMA* encyclopedia and skill in its own right. Players can leverage *discovery* to formulate more effective strategies and contribute to *discovery* to increase their reputation.

**Reputation**

*Reputation* underpins players' helpfulness, kindness, and contribution. It's determined exclusively by other players. Reputation is needed to engage with certain social features, and high reputation-ranked players will earn *rewards* and reap other benefits. &#x20;
