Gameplay

Aiming to recreate the classic open-world MMORPG feeling in a convenient, idle, and closed-world format, ANiMA offers the strategy and depth of any good RPG.

It features 19 non-combat skills and a rich crafting and gathering experience with over 1,000 items to discover. The journey is player-driven, allowing you to personalize your path and set your own goals and strategies in a world of nearly endless possibilities.

The main objective in ANiMA is to achieve level 60 in each of the 35 skills, complete the dark fantasy storyline, and gear up for advanced end-game content. The leveling experience includes prioritizing time and devising strategies around skilling, tooling, gearing, questing, and much more.

Our current focus is on developing the crafting and gathering elements and laying the foundation for our multicast combat system and community-driven MMO elements. This includes a 16-skill auto-battler combat system, reputation, and 40-person guilds.

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