> For the complete documentation index, see [llms.txt](https://docs.animarising.gg/docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.animarising.gg/docs/anima-rising/combat/secondary-skills-callings-and-invocations.md).

# Secondary Skills: Callings & Invocations

Secondary skills aid players in combat via buffs, support, and supplemental damage.

*Secondary* skills are either e*lemental callings* or *invocations*, with each category encompassing four unique s*kills* and each s*kill* encompassing four unique s*pells*. &#x20;

## **Elemental Callings**

*Callings* allow players to harness the elemental power of their environment. They are activated once every four turns when players accumulate their fourth *Charge of Ni, which* are generated with each attack. At four charges, players briefly enter a higher state of consciousness (*anima* *power*), cohering with the forces of *Ni* and triggering the c*alling*.&#x20;

*Elemental spells* create *synergies* with other attacks and provide complexity that skilled players can use strategically to outmaneuver opponents. Further, players can leverage the concepts of the *Elemental* *Step*, *Elemental* *Dynamics*, and *synergies* to outshine their opponents even more before typing "*Get Good, Kid*" in chat.

* The *Elemental Step* dictates elemental *strengths* and *weaknesses* while&#x20;
* *Elemental* *Dynamics* offers unique advantages through a responsive elemental environment.
* *Synergies*, on the other hand, occur when specific w*eapons*, s*pells*, or s*tyles* are used together.&#x20;

<div data-full-width="false"><figure><img src="https://2247209962-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F6dCbQ6rZqLnPm8jwz2en%2Fuploads%2Fxa3haXYS30iXFZRW8OGw%2FElemental%20Calling%20Secondaries.png?alt=media&amp;token=32680230-6d51-4fc2-9384-850ee117152e" alt=""><figcaption></figcaption></figure></div>

<figure><img src="https://2247209962-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F6dCbQ6rZqLnPm8jwz2en%2Fuploads%2FBkBc8OaCTs5MA9qUixtV%2FElemental%20Step.png?alt=media&amp;token=919e4db5-b858-48f0-bc1f-b4d959b5c73b" alt=""><figcaption></figcaption></figure>

## **Invocations**

The *invocation* system allows players to "*sacrifice*" items found throughout *Zienna* to generate *Marks of Tribute*. These *marks* allow players to communicate with *gods*, *demons*, and other spiritual entities during combat, who can then provide buffs and assistance.

Like the c*alling* system, the *invocation* system features four *invocation* skills, each with four unique s*pells*, resulting in 16 more distinct ways to attack.

<div data-full-width="false"><figure><img src="https://2247209962-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F6dCbQ6rZqLnPm8jwz2en%2Fuploads%2F3ZPLoAMggK0VTyuX3Kh4%2FInvocation%20Secondaries.png?alt=media&amp;token=737f9437-abd1-4dcf-8559-bfe596aae05d" alt=""><figcaption></figcaption></figure></div>
