> For the complete documentation index, see [llms.txt](https://docs.animarising.gg/docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.animarising.gg/docs/anima-rising/non-combat/crafting.md).

# Crafting

*Crafting* primarily involves turning *raw materials* and *resources* found in *gathering* into increasingly helpful and powerful *tools* and *gear*.

Our interwoven *crafting* system and itemization strategy ensure that nearly every *item* has multiple in-game purposes, encouraging social interaction and driving the in-game economy. So whether *crafting* to *upgrade* *gear*, capitalize on market opportunities, or provide essential *resources* to other players or your *guild*, this system ensures that there will always be demand for your crafted *items* and *wares*.

More information on *crafting* skills can be found below.&#x20;

<div data-full-width="false"><figure><img src="https://2247209962-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F6dCbQ6rZqLnPm8jwz2en%2Fuploads%2FI78lf1VlSQa4ojPoZlWn%2FCrafting%20Skills.png?alt=media&amp;token=5dafbc6a-92aa-4966-a368-cad8db7194b3" alt=""><figcaption></figcaption></figure></div>
