Progression

ANiMA stands apart from typical MMORPGs by focusing on the leveling experience rather than just end-game content. The game is committed to making leveling enjoyable and meaningful, immersing you in a world where progress is strategically and personally rewarding. The game design emphasizes a customizable progression system, allowing you to tailor your journey according to your preferences and playstyles.

The leveling system is structured to motivate players with the prospect of future power payoffs while offering attainable micro-goals along the way. This approach keeps you engaged in strategizing and achieving both immediate and long-term objectives. Overall, ensuring that the act of advancement itself becomes a core element of the game and a skill to be mastered rather than just a means to an end.

The leveling process in ANiMA hinges on time management and strategic decision-making. Each new skill unlocked or item discovered opens new possibilities. Every completed task grants experience in the skill and its associated mastery, encouraging you to think tactically about your activities and development.

The leveling system is nonlinear, meaning the experience required to progress from level 1 to 59 is roughly equivalent to that needed to advance from 59 to 60. This leveling structure encourages players to strategize and allocate their time efficiently to maximize their character's potential.

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