Skills Overview
There are 16 combat skills divided into primary and secondaries.
Last updated
There are 16 combat skills divided into primary and secondaries.
Last updated
Primary skills are the player’s main source of damage and include:
Melee
Defense
Ranged
Divine (Arcane)
Chaos (Arcane)
Blood (Arcane)
When addressing primary skills more broadly, they are often categorized by casting versus non-casting.
Melee, defense, and ranged are all non-casting skills that implore styles as their form of attack, while arcane skills are considered casting skills that utilize spells when attacking.
More information on styles and spells can be found here: Primary Skills: Styles & Spells.
Secondary skills, which include elemental callings and invocations, assist in combat through buffs, crowd control, and supplementary damage. These include:
Water Weaving
Wind Warping
Stone Shifting
Flame Foraging, and
Worship
Mantra
Incantation
Necromancy
More information on secondary skills can be found here: Secondary Skills: Callings & Invocations.
Lastly, the two advanced channeling skills, ni and ethereal, are unlocked in late-game gameplay and will not be covered here.
The four-attack-per-turn sequence alternates between two primary attacks and two secondary attacks. The following sections provide more information on the attack sequence.